Battleheart Legacy1.5.2 - App Store

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Publisher Description

The spirit of Battleheart returns, re-imagined! In Battleheart Legacy, you will explore a rich and detailed fantasy world, customize your unique hero with dozens of powerful skills and items, do battle with hordes of enemies, encounter quirky characters and discover the stories of a troubled realm. Will you become a powerful wizard, or a notorious rogue? A noble knight, or a savage barbarian? How will you forge your legacy?

... Features ...
. A refined real-time combat system, based on the award-winning "Battleheart". Move your character or attack your foes through simple taps, and unleash powerful special moves at the right moment to turn the tide of battle!
. Unparalleled animation and VFX make every battle a visual feast!
. An astounding 150+ unique skills across 12 classes to customize your character with. Poison your foes, crush them with giant two-handed weapons, put them to sleep with a song, or simply blow them up with a meteor strike. And with our unique multi-classing system, it's possible to combine classes into a nearly limitless number of combinations.
. Over 200 unique pieces of equipment to further tailor your character's play style.
. Incredible boss battles that will put your hero to the test!
. Use iCloud to transfer saved files from one device to another.
. Universal App.
. Game Center Achievements.

Version History The ability "Blade Rush" will now move the player correctly.
Items dropped by enemies can no longer bounce to unreachable locations. 1.5.2 08/17/2019 Enabled support for 120hz on iPad Pro.
Aura of Light's visual effect will no longer appear darker than intended.
Summoned skeleton health bars no longer stretch across the screen when they are unsummoned. 1.5.1 08/12/2019 Added support for newer iPhone/iPad resolutions. 1.5 08/07/2019 Fixed collision bug in St. Argus Crypt 1.3.1 10/31/2015 • Various bug fixes
• Improvements for compatibility with iOS 9 and modern iOS hardware. 1.3 10/20/2015 Fixes:
• Fixed a crash that would occur when replacing colossal weapons with another passive while a colossal weapon and the "slaughter" passive are also equipped
• Fixed a crash triggered by using an ability that did damage to yourself (Blood Magic, Reckless Blow) while the knight skill Revenge is active
• Fixed a crash related to using a very small number of skills after swapping your armor/weapons in a dungeon.
• Wynter's Almanac can no longer start talking to you while enemies are present, causing you to be locked into dialog while taking damage.
• Completing the duel with the monk trainer while a continuous damage effect is applied to her (i.e. poisoned knife) will no longer cause her to remain hostile after completing the event.
• Fixed a crash that could occur when fighting frost giants if you had challenged the Ox to a duel but fled before either of you were defeated. 1.1.3 06/17/2014 Fixes:
• The cancel button on the file selection menu will no longer fail to work properly under certain conditions.
• Fixed a rare crash that could occur when summoning creatures within a very specific window of time from the previous summon, or at the very beginning of the arena
• Fixed a crash that could occur from an enemy AOE attack (i.e. meteor) hitting the player while the enemy was asleep
• Fixed a soft crash that could occur if pushed through a doorway by an enemy attack, leaving the player stuck in a transition state but unable to move (black silhouette).
• Fixed a dialog crash that could occur in the Frost Giant's domain if Wanda dies, and you leave the zone before returning to find Gregor.
• It is no longer possible to kill the Eston dungeon guard, but leave before picking up his key. If you've already done this, simply re-enter the dungeon and the key will be given to you.
• Flipping the switch in the Sealed Cave while in stealth will no longer trigger bizarre results.
• Added enemies to a random encounter that was previously completely empty.
• Reduced memory overhead in the Capital's City Center.
• The event at the end of the cartel mine can no longer leave the treasure chest permanently destroyed with no way to complete the quest.
• Fixed a couple typos.

Tweaks:
• Song of Inspiration no longer resets the cooldown on Premeditate, and vice versa, preventing the possible infinite loop of having all abilities with zero cooldown
• The auto-movement option now only applies to hostile targets.
• If you abandon a battle by leaving the area (such as from room to room in a dungeon) the enemies in that room will now reset to full health on hard difficulty and above.
• Since it seemed like an unnecessary restriction, treasure chests can now be opened mid-combat. 1.1.2 06/09/2014 Fixes:
• Improved memory efficiency and load times, particularly on later levels with large numbers of enemies.
• Mana Strike (Battlemage) was not factoring in all buffs/multipliers, and doing less damage than intended. This has been corrected.
• Fixed a rare crash that could occur when summoning pets in the Solar Crystal Keeps.
• Fixed another crash that could occur from summoning pets almost anywhere.
• Fixed an issue with elemental resistances which would cause them to produce bizarre behavior, sometimes increasing damage instead of reducing it
• It is no longer possible to corrupt the random encounter with the fleeing ninja by dying in the middle of it after killing the head guardsman
• Fixed an issue where the player would become "stuck in combat" with a distant enemy on certain maps, making it impossible to open chests, spend stat points or access their character sheet
• The chest at the end of Rotten Mine is no longer locked incorrectly
• Gregor no longer lingers in the frost giant's cave after you've already rescued him
• Summon Mummy (Necromancer) no longer has it's cooldown screwed up until you overwrite the dead mummy with a skeleton
• The Monk trainer's dialog no longer resets when she relocates from her starting point
• It's no longer possible to do Rasmus' quest chain more than once.
• Using teleport in the middle of another special move will no longer interrupt that special move, potentially causing bizarre results (like getting the game stuck in slow-motion).
• The castle steward in the Capital now actually marks the locations of the solar shards, instead of just saying he does. If you've already passed this point, you can talk to him again and have him "remind" you where they are.
• Fixed a crash which could occur if you entered a zone with your primary weapon slot completely empty, but with something in your offhand
• Summoned skeletons are no longer briefly invisible when first summoned
• Murdering certain quest givers with "crazy mode" will no longer trigger a crash after re-entering that zone 1.1.1 05/31/2014 • Finalized Content for Release 1.1 05/23/2014 1.0 12/05/2013



About Battleheart Legacy

Battleheart Legacy is a paid app for iOS published in the Other list of apps, part of Network & Internet.

The company that develops Battleheart Legacy is Mika Mobile, Inc.. The latest version released by its developer is 1.5.2.

To install Battleheart Legacy on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Battleheart Legacy as malware if the download link is broken.

How to install Battleheart Legacy on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Battleheart Legacy is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Battleheart Legacy is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-15
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
995 bytes
Total downloads
0

Pricing

License model
Paid
Price

Version History


Here you can find the changelog of Battleheart Legacy since it was posted on our website on 2016-09-23. The latest version is 1.5.2 and it was updated on Apps112 on 18 October, 2026. See below the changes in each version:

version 1.5.2

posted on 2026-10-15

Version History The ability "Blade Rush" will now move the player correctly.
Items dropped by enemies can no longer bounce to unreachable locations. 1.5.2 08/17/2019 Enabled support for 120hz on iPad Pro.
Aura of Light's visual effect will no longer appear darker than intended.
Summoned skeleton health bars no longer stretch across the screen when they are unsummoned. 1.5.1 08/12/2019 Added support for newer iPhone/iPad resolutions. 1.5 08/07/2019 Fixed collision bug in St. Argus Crypt 1.3.1 10/31/2015 • Various bug fixes
• Improvements for compatibility with iOS 9 and modern iOS hardware. 1.3 10/20/2015 Fixes:
• Fixed a crash that would occur when replacing colossal weapons with another passive while a colossal weapon and the "slaughter" passive are also equipped
• Fixed a crash triggered by using an ability that did damage to yourself (Blood Magic, Reckless Blow) while the knight skill Revenge is active
• Fixed a crash related to using a very small number of skills after swapping your armor/weapons in a dungeon.
• Wynter's Almanac can no longer start talking to you while enemies are present, causing you to be locked into dialog while taking damage.
• Completing the duel with the monk trainer while a continuous damage effect is applied to her (i.e. poisoned knife) will no longer cause her to remain hostile after completing the event.
• Fixed a crash that could occur when fighting frost giants if you had challenged the Ox to a duel but fled before either of you were defeated. 1.1.3 06/17/2014 Fixes:
• The cancel button on the file selection menu will no longer fail to work properly under certain conditions.
• Fixed a rare crash that could occur when summoning creatures within a very specific window of time from the previous summon, or at the very beginning of the arena
• Fixed a crash that could occur from an enemy AOE attack (i.e. meteor) hitting the player while the enemy was asleep
• Fixed a soft crash that could occur if pushed through a doorway by an enemy attack, leaving the player stuck in a transition state but unable to move (black silhouette).
• Fixed a dialog crash that could occur in the Frost Giant's domain if Wanda dies, and you leave the zone before returning to find Gregor.
• It is no longer possible to kill the Eston dungeon guard, but leave before picking up his key. If you've already done this, simply re-enter the dungeon and the key will be given to you.
• Flipping the switch in the Sealed Cave while in stealth will no longer trigger bizarre results.
• Added enemies to a random encounter that was previously completely empty.
• Reduced memory overhead in the Capital's City Center.
• The event at the end of the cartel mine can no longer leave the treasure chest permanently destroyed with no way to complete the quest.
• Fixed a couple typos.

Tweaks:
• Song of Inspiration no longer resets the cooldown on Premeditate, and vice versa, preventing the possible infinite loop of having all abilities with zero cooldown
• The auto-movement option now only applies to hostile targets.
• If you abandon a battle by leaving the area (such as from room to room in a dungeon) the enemies in that room will now reset to full health on hard difficulty and above.
• Since it seemed like an unnecessary restriction, treasure chests can now be opened mid-combat. 1.1.2 06/09/2014 Fixes:
• Improved memory efficiency and load times, particularly on later levels with large numbers of enemies.
• Mana Strike (Battlemage) was not factoring in all buffs/multipliers, and doing less damage than intended. This has been corrected.
• Fixed a rare crash that could occur when summoning pets in the Solar Crystal Keeps.
• Fixed another crash that could occur from summoning pets almost anywhere.
• Fixed an issue with elemental resistances which would cause them to produce bizarre behavior, sometimes increasing damage instead of reducing it
• It is no longer possible to corrupt the random encounter with the fleeing ninja by dying in the middle of it after killing the head guardsman
• Fixed an issue where the player would become "stuck in combat" with a distant enemy on certain maps, making it impossible to open chests, spend stat points or access their character sheet
• The chest at the end of Rotten Mine is no longer locked incorrectly
• Gregor no longer lingers in the frost giant's cave after you've already rescued him
• Summon Mummy (Necromancer) no longer has it's cooldown screwed up until you overwrite the dead mummy with a skeleton
• The Monk trainer's dialog no longer resets when she relocates from her starting point
• It's no longer possible to do Rasmus' quest chain more than once.
• Using teleport in the middle of another special move will no longer interrupt that special move, potentially causing bizarre results (like getting the game stuck in slow-motion).
• The castle steward in the Capital now actually marks the locations of the solar shards, instead of just saying he does. If you've already passed this point, you can talk to him again and have him "remind" you where they are.
• Fixed a crash which could occur if you entered a zone with your primary weapon slot completely empty, but with something in your offhand
• Summoned skeletons are no longer briefly invisible when first summoned
• Murdering certain quest givers with "crazy mode" will no longer trigger a crash after re-entering that zone 1.1.1 05/31/2014 • Finalized Content for Release 1.1 05/23/2014 1.0 12/05/2013

version 1.5.2

posted on 2019-08-17

The ability "Blade Rush" will now move the player correctly.
Items dropped by enemies can no longer bounce to unreachable locations.

version 1.5.2

posted on 2019-08-17

17 Aug 2019 Version 1.5.2
The ability "Blade Rush" will now move the player correctly.
Items dropped by enemies can no longer bounce to unreachable locations.

version 1.5.2

posted on 2019-08-17

Aug 17, 2019 Version 1.5.2
The ability "Blade Rush" will now move the player correctly.
Items dropped by enemies can no longer bounce to unreachable locations.

version 1.3.1

posted on 2014-05-28

version 1.5.2

posted on 1970-01-01

17 ago 2019 Version 1.5.2
The ability "Blade Rush" will now move the player correctly.
Items dropped by enemies can no longer bounce to unreachable locations.

version 1.5.2

posted on 1970-01-01

2019年8月17日 Version 1.5.2
The ability "Blade Rush" will now move the player correctly.
Items dropped by enemies can no longer bounce to unreachable locations.

version 1.5.2

posted on 1970-01-01

17 de ago de 2019 Version 1.5.2
The ability "Blade Rush" will now move the player correctly.
Items dropped by enemies can no longer bounce to unreachable locations.

Disclaimer


Official App Store Link


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Downloads: 0
Updated At: 2026-10-18
Operating System: iOS
License Type: Paid

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